The costly workflow
Spatial demos can look compelling in isolation but fail to prove the shared-state and interaction model that makes a world feel inhabited.
Verified prototype
A multiplayer spatial prototype focused on presence, navigation, and shared interaction inside a browser-delivered scene.
Interface evidence
Each image is an optimized public-safe capture. Captions state the fixture, data, and verification boundary represented in the frame.

Verified lobby capture with a generated Explorer identity, no invite code, and zero connected explorers. The Botanical Garden scene credit remains visible in the frame.
ProvenanceExisting Playwright capture from the Splat World prototype's public-safe empty-lobby state.
Spatial demos can look compelling in isolation but fail to prove the shared-state and interaction model that makes a world feel inhabited.
Built and evaluated the interaction slice, multiplayer state behavior, browser scene, and public-safe demonstration framing.
System design
The public description stays at a useful system level without exposing private records, credentials, or machine-specific implementation details.
System-flow diagram
This is a public-safe architecture diagram, not a product screenshot. It shows responsibilities and handoffs without exposing private data or implementation paths.
A player joins the shared scene.
Local movement and interaction update shared presence state.
Other clients receive the synchronized state.
The scene renders remote presence inside the same spatial context.
Evidence references
Each reference names the implementation, test, documentation, or public demonstration that supports the claims on this page.
Browser tests cover host creation, shared invite links, roster state, remote avatar updates, and mobile controls.
The server supplies the scene's creator, source, and license metadata, and the client renders those credits in the experience.
Type, unit, build, collision, client-shell, asset, and same-origin readiness checks define the verified prototype boundary.
Verified behavior
The prototype establishes the technical and interaction foundation needed to evaluate a shared browser world before expanding its content.
Boundaries
Third-party attribution
Proof-safety review
Confirmed for the material rendered on this case-study page and its linked public evidence.
Implementation vocabulary